![]() It does give an advantage, but as with everything WG related, they're really weird when it comes to that. I'll donate this weekend to make up for it.) (Sorry if this seems argumentative, or like I'm ungrateful. I guess my question is if anyone else thinks there's a difference between changing icons and these navigation indicators, because it seems to me there is. Was there ever any debate about these certain mods? I'm glad they're there, they seem to be teaching me what the ships look like at certain angles and directions, anyone who plays knows how to turn them on, and I know that a more experienced player playing without them can still tear me up, but they do bring otherwise hard-to-tell maneuvers into sharp focus for me and change my gameplay. ![]() Maybe that's due to my inexperience, but they do increase my performance, whereas changing up icons doesn't. But I find running without them makes it harder for me to get solid hits sometimes, and they help me aim better. initial compatibility with WoWs 0.10.3.I read that. removed temporary: Names of ships in Russian, Full Packages, Functioning MS22 Camo Replacements, Historical IJN DDs camouflage with markings & numbering, All ships in tech-tree: by SenaHibiki & juger65 and by Arnak, Turn all camos white/grey, some custom ports initial compatibility with WoWs 0.10.3.0 removed: Usada Pekora sounds, Good News! added ports: The Night Ocean, Dorm, Black Hole, Dockyard, Unreal Official: Maps, Operations updated Transparent unobtained achievements removed: Side Panels by Hakabase (full version) updated Historical flags from 19th century
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